Huge Change for Missiles

Huge Change for Missiles

Postby >:( » Wed Feb 03, 2010 11:00 pm

Lower the amount of energy needed to fire them to 500 each instead of 5000

Next add a sci that adds 2% to your max missiles

Then Change the damage done buy missiles

IE
First Target Blash Shields - 3 to 6 each missile
Second Target Turrets - 6 to 12 Each missile
Third Targets Mixed - 12-24 Living areas, 24-48 Research, 3000-6000 Population, 8-16 Barracks and 2-4 impact sheilds

Max them useful and not 1M eanergy to fire like they are now
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Re: Huge Change for Missiles

Postby SONAR » Mon Feb 08, 2010 8:29 am

1m energy isnt too much. They are still useful, but only if people leave themselves exposed...just like (IMO) it should be. I just killed 15mill pop in BC with 4.5mill energy. I have 200k land...that 4.5mill energy wasnt that hard to come by...but the missiling I did must have cost them between 5 and 15 billion
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Re: Huge Change for Missiles

Postby >:( » Mon Feb 08, 2010 2:57 pm

its not alot because your not getting attacked.
and yeah they way over rape pop with out turrets.
is why they should be changed to kill more turrets.

its bad when the building designed to stop missles sucks and the building designed to be a penility "turrets" is actully better. i mean 200 missiles needs like 5k blast sheilds.

is why missiles shouls do more damage vs turrets. and less damage against pop
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Re: Huge Change for Missiles

Postby SONAR » Mon Feb 08, 2010 4:06 pm

i think it would bring things much more into balance if blast shields were just made more effective, so that it didnt take a crazy amount of land to use them to protect against missiles. Maybe something like one missile kills 5 blast shields

and whether I was or wasnt getting attacked, 5million energy isnt that much. It requires like 10k pp's for a few days. 10k extra if the rest are providing energy for turrets...it really makes no difference to their cost whether my turrets are using energy o not
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Re: Huge Change for Missiles

Postby >:( » Mon Feb 08, 2010 8:22 pm

its what i said expect kill more turrets lol 1 turret is lol
as forenergy 1 mil i a lot
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Re: Huge Change for Missiles

Postby SONAR » Mon Feb 08, 2010 8:27 pm

Energy increase next 15 minutes 277,746

Energy 121,658,488

is 1mill a lot?
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Re: Huge Change for Missiles

Postby >:( » Mon Feb 08, 2010 9:38 pm

in glw
whens the last time u where attacked lol
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Re: Huge Change for Missiles

Postby SONAR » Tue Feb 09, 2010 6:09 am

thats a BC stat. Why would I bring a glw stat into a discussion that has been about BC the whole time?

I dont even have any energy in glw

If it was glw it would say per 7.5 minutes. You know that...or are you just being obstinate because you know your argument is about as watertight as a sieve?
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Re: Huge Change for Missiles

Postby >:( » Tue Feb 09, 2010 5:45 pm

cause this is clasic bonar.

i never started this shit cause of bc.

in glw 1 m is alot and ig 1m is alot

and if you dont have alot of land 1m is alot.

think about the large fuckng picture its fucking hard to agure with a retart fuck,

just because you "Bonar" Have alot in bc dont mean shit for other games. its not all about you anyways.
tbh your ally and me are prob the only ones that have more than 1m energy in bc anyways so lol.
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Re: Huge Change for Missiles

Postby SONAR » Tue Feb 09, 2010 7:13 pm

any decent player could have that. In IG it would be 4 times as much (relatively). Yes its half the speed of BC, so you have half as much land. But since energy also builds half as slow, that equates to four times the difference. But then it is all realative,..since you need half as many missiles to kill their pop, which would be half what it is in BC.

Dont you understand proportions? I guess since you didnt understand the realtionshp between ratios and %'s...that might be a little advanced for you. Classic...call me a tard when you cant even grasp shit they teach to 14 year olds.

And it should be an alliance effort to missile someone and hurt them. It offers no gain to the attacker, so its something you do only to hurt your opponents. No one should be able to afford to do it to everyone wthout crippling themselves. Just cos you cant hack fighting the normal way...you gotta go begging for the pointless shit to get made more effective.
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